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Spec ops the line mods
Spec ops the line mods








spec ops the line mods

Guys I'm getting very weary of the maintenance. I thank Jecrell, Ods, Dninemfive, Spdskatr, Mehni, Smash Phil, LimeTreeSnake, Viceroy, Pelador, Albion and many more people who have helped me with my mods. Smash Phil offered to fix it to to SRTS standards and allow bomb runs. I can't even fix existing issues with the helicopter mod, I have to wait. I still got complaints and found a ton of issues across all mods either me or other C# coders helping me have left, and all of that just annoys me. I was there at Christmas locked in my room doing updates, and I felt so alone even though it was my choice. I really have lost motivation to focus on mods. I didn't lose too much cause I saved all the DOOM stuff somewhere that I was working on, thankfully.

spec ops the line mods spec ops the line mods

I lost all my data again, and before someone named Canute or Madman or Sumghai comes to lecture me about paying for Google Drive which I can't afford or some other way to save data, I'm joining the Army soon and I'll buy a new PC that won't have a hard drive hanging out the back. That was my idea behind the modern equipment there, cause even with my helicopter mod on the PC Research desk becomes useless no matter how fast it is. It's supposed to be the internet, yes I can get blueprints and info that fast but I'm not gonna know how to build ships or charged weapons because that stuff isn't on the internet, but it's certainly not just a desk with books either. PC research desk though being that fast can only reach up to micoeletronics basics. It'd be incredible to make the Spec Ops campaign a co-op experience, but the in-game limitations are holding that back.Hi-tech research bench can give you ships and multi-analyser research, other vital end-game mod items even. If anyone has insight on modding Unreal Engine 3 games, we'd really appreciate feedback and advice on what to do from here (if anything else CAN be done). The same issue occurs when trying to add multiplayer-exclusive guns to campaign. A character limit exists within the game, so YHUD_SP_COOP's content cannot be changed to YHUD_SP. From there, they can be loaded in co-op mode, but there are other issues created by this (like invisible player models).Īlper has hit a road block with this, just like I did with adding multiplayer weapons to singleplayer. However, the only co-op mode we got in the final game were 4 unrelated maps where you fought the 33rd.Ī friend of mine named Alper Atay managed to import the singleplayer levels into the game's co-op menu. There are also references to a cut co-op mode called "Exodus" in SRGame.INT, where you played as Grey Fox before Delta arrived in Dubai. SOTL had hints of a story-based co-op mode before release, like in screenshots where Adams had the POV.










Spec ops the line mods